Macrocosm Visual Effects #2

TREKCORE > VOY > EPISODES > MACROCOSM > BEHIND THE SCENES > 3

Dan Curry: "There was one scene where Kate had to stab one of the alien viruses with a knife. And so, in order to enable us to have an animated virus moving around and threatening her we planned to do that with a computer-generated virus, but so Kate could have something to stab and let go of the knife what we did was mounted a Styrofoam ball painted blue on a stick. So I stood there holding the ball on a stick and then Kate could stab the ball and let go of the knife, so we could have the real knife in Kate's hand sticking inside a computer-generated virus."
 

     

Ron Moore: "The biggest thing was that we were going to go into CG and just try to make these things act in places where we couldn't do it with anything that was real, which happened more often then not. And I think it worked out pretty well. I really enjoyed it going outside, just out the back lot one time, and we took a blue screen and hung it up and we had to take these creatures and fill 'em up with slime and explosives. And we just spent the day blowing 'em up. It was terrific. I mean, we had guts and stuff, guts and slime everywhere. We shot them in a bit of Jefferies tube we had made, and just hung them up on the wall and there were people over the lot coming and watching us as we blew these things up. It was just terrific fun."

     

     

 

     

Ron Moore: "The important thing was, when the show was all done, and we got it and it's like anything else you're done with it and you see all the things you could've done better, but Jeri Taylor came up to me one day and CGI Hanonian land eel in 'Basics' said: "It worked. We got it. This is a much better creature than we've seen before." Remember, she was referring back to things like the monster in the cave we were talking about in 'Basics' that were pretty simplistic. We didn't have a lot of acting and stuff to do, which is hard to do. CGI Species 8472 in 'Scorpion' We can make the creatures but getting them to act, this one was a little easier because they weren't people. They weren't talking and that kind of stuff, and they were kind of floating around, and it gave her the confidence to write some scripts - I think it was the basis of 8472. When she saw that we could do that and maybe create something with a little more meat on it, literally, that we could try to move forward. So I look back with 'Macrocosm' that's given us the chance to do things like 8472."

From Janet's Star Trek Voyager Website