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TREKCORE
> VOY >
EPISODES >
HEROES AND DEMONS >
Behind the Scenes
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Christopher Neame, who
plays Unferth, is known well in British television as Lt.
Dick Player in Colditz, as Flt. Lt. John Curtis in Secret
Army, and as the guest-villain Colonel Quute in Blake's 7
episode Traitor. |
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Naren Shankar, the
former TNG story editor, in her short time on Voyager,
came back and wrote this episode and created the holodeck
environment for 'Beowulf'. In production, a forest set was
constructed on one of the show's swing stages. Greenery
and backdrops were brought in along with the construction
of the Great Hall. In addition, director Les Landau was
able to make use of a crane for his establishing shots of
the holodeck environs. |
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Robert Picardo:
"The writers know exactly what they
want to do, but I think that as the show progresses, I've
managed to incorporate certain of my own personal quirks
as an actor into what is the Doctor." |
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Even though Garrett Wang
only appeared briefly, he numbers it among his favorites.
"I had chain mail on me, which was
great. As an Asian American actor, I'm not really afforded
the chance to play period pieces. I could never get a role
in 'Braveheart' or 'Rob Roy', so it was a blast." |
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Jeri Taylor:
"A delightful show. It was one of
these uniquely original ideas of putting the Doctor on the
holodeck in 'Beowulf'. It's what makes Star Trek such a
delight to work on, because where else could you do a
story like that? It just opens it up to all kinds of
really terrific, tantalizing ideas. It was also the first
time the Doctor got out of sick bay, which was a lot of
fun. People adored this episode, and Robert Picardo was
wonderful. It was one of those irresistible ideas, and the
holodeck is a lot of fun. We put people in the holodeck
and get them into trouble, but you get to see things you
haven't seen before on Star Trek. And isn't getting there
half the fun of it? Show me the person that doesn't think
that's a lot of fun and says, 'I've seen this before,' and
I will show you a really dull person. I thought it was
delightful. It was also different in that it was the
Doctor's first away mission. So it was a great way to
break him out of sick bay. I think it transcended the idea
of 'Oh, we're in trouble on the holodeck." |
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David Livingston:
"Les used a lot of close-focus
lenses to get this tremendous sense of depth, and you get
a lot of big, wide shots. We had a lot of really
cool-looking extras, and the art department really had a
lot of fun putting together all these elements. It was fun
from a visual standpoint because we got to do stuff that
we don't normally get to do. It was something grounded in
reality here on Earth, so we could kind of go for it since
we had a template and didn't have to create something out
of whole cloth. Everything there was in mythology and in
historical record, so all the departments could go back to
them and then kind of expand upon them, and that's why I
think it was very successful." |
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